In 2007, Luke Crane and I were hired on to Hidden City Entertainment to make a prototype for a play-over-video RPG. June 10, 2010 we got the boxed set from the printers. Happy birthday, FreeMarket! You're one of the good 'uns.
Game design from beyond the grave
In 2007, Luke Crane and I were hired on to Hidden City Entertainment to make a prototype for a play-over-video RPG. June 10, 2010 we got the boxed set from the printers. Happy birthday, FreeMarket! You're one of the good 'uns.