Without a voice through which to communicate with the crowd, Sorensen exercised his only option: break out a word processor and a projector. This led to one of the more magical moments of PAX East – MTVGeek.com
From the Blog
Will Hindmarch recounts “Silent Parsely” at PAX-East 2012. Read it here. HUSH.
Ladies and Gents, My Parsely events schedule for PAX East April 6-8: Saturday 10-11am: SPOOKY MANOR Sunday 2-3pm: JUNGLE ADVENTURE Sunday 4-5pm: Z-WARD I’ll also be demoing games with the Burning Wheel crew. So stop by, say hello and don’t forget your lamp.
Hey cats. Just added Z-Ward and Z-Ward-X to the online store, as well as the skully patch (available for a limited time only!). Happy New Year and see you at PAX-EAST April (and possibly at MAGfest in January). – Jared
Z-WARD and Z-WARD-X have arrived safe and sound at Skull Mountain. They’re available for order now on the MMT site and *all* orders will start shipping when I return from Maine on Monday. I have the shirts and other goodies (!) but I’m still awaiting the buttons and patches. Here’s how I’ll do the shipping: [...]
GeekNights had me in the studio to talk about, among other things, Z-Ward, Danish roleplaying, Lacuna 2, conventions, Action Castle and movies.
Wired.com did an excellent piece on humans pretending to be video games and Action Castle got a mention!
I’m offering a Skully t-shirt to all $50+ pledge backers once I reach my new stretch goal of $5000. Check it out here!
Help Kickstart Z-Ward here. I’m kinda floored. Less than a day into the kickstarter for Z-Ward and I’ve raised 50% of my goal. I’m already thinking of writing another Parsely game during the winter months. Maybe a micro-green for the holiday season? Anyway, thanks to everyone for their support!
After many, many requests, I decided to make Lacuna Part I. (second attempt) available at RPGnow.com. And as an aside to those that would like this particular information to “be free” — I’d like to remind you that I made this thing and I rely on sales to, you know, pay rent and eat. For [...]





