Illustration by Jon Morris

Glassworks
The Shadow Advisor
Sage Wisdom
Final Exam
Sanguine
Li'l Matchstick Girl
Above & Below
A Friend for Dinner
Fist
Confessions of the Dangerous Kind
Chopsticks
El Cranio
The Dark
Communion
No Answer
21+. No In-Outs
Fearless
Faith
Cat's Eyes
Five of a Kind
The Hound
Rain
Spare Tire
Upside-down 8's
Hot/Cold
Hamilton
The Gift
Handyman
The Undying
Le'coeur

Networking
In Memorium (I)
In Memorium (II)
In Memorium (III)
Faith (II)
The Wall
Doorman

Red Right Hand *

Indian Summer
In Winter
Witchhammer! *
Planned Obsolescence

TPONKA
Husk *
A Hard Winter *
The American

Apollyon Noir
Ghost of a Flea
*

The Oddities
Caged Birds
Jungle Jim
Sorrow Bringer
Counting Sheep

Final Days of Man
The Final Days of Man
Death was here, and all around, and forever.
They were the Damned!
Glacier
Basking
Ant Clash's Jungle Cairn
Bone Cage
Nova Express
The Shadow is the Light
zweiterWelle
The Serpent and the Boy King
Saguaro: the Last Cowboy

All material copyright 2005-2006
Jared A. Sorensen except
* copyright Jason Roberts


Graphic Roleplaying
Although steeped in the language and symbols of superheroes, Darkpages is first and foremost a game based on the horror comics from the 1970's through to the 21st century.

Titles such as Werewolf by Night, Ghost Rider and Dr. Strange broke free of the Comics Code with tales of monsters, kung fu masters, ancient sorcery and hell-spawned demons. In later years, comics writers like Alan Moore (Swamp Thing, Watchmen) and Frank Miller (The Dark Knight Returns) deconstructed the myth of the superhero and exposed its underbelly...one crawling with sexual dysfunction, violence, nihilism and darkness.

The "British Invasion" of comics continued through the 1980's, bringing writers such as Grant Morrison (Doom Patrol) and Neil Gaiman (Sandman) in addition to Moore. But these comics weren't just dark...they possessed a lyrical quality, one filled with humanity (despite the seeming lack thereof), humor, beauty and fantasy. American writers in the 80's and 90's embraced supernatural comics with titles like Grendel, The Crow and Spawn.

In the past decade, Sin City, 100 Bullets, Top 10 and Powers told tales of crime and social decay in fantastic, hyperrealistic cities where genres collided and expectations were shattered.

Darkpages seeks to do something new. By creating a new kind of comic book roleplaying game, one inspired by horror and crime-themed comics. I call this style "Graphic Horror" both for its reference to the medium of the graphic novel and the no-holds-barred attitude of these stories. Ammoral (as opposed to immoral) characters. Blood, sex, pain, tragedy, betrayal and one last shot at redemption...all the things that make memorable stories so memorable.



In Darkpages, there are no heroes or villains. Just stories. Here are some of them.


The city remembers when its streets were rough and newly trod. When its people slept in peace and dreamed of tomorrow. It wakes at night, a jagged ghost dulled to the sounds of gunfire, the smell of smoke, the touch of razorwire. It weeps, and the sky opens with a roar. It's raining in the city and the gods are going to war. - Hamilton

Glassworks is a Darkpages imprint set in Hamilton, an urban sprawl on the United States' east coast. The Glassworks series explores occult noir, hardboiled crime fiction, pulp adventure and gritty, street-level cop drama.

Engimatic mage Rainer Burroughs walks the rainy streets of King's Gate while the undead gather in dark places to worship their blood queen.

The all-too human sins of Glassworks rots it from within. An old man and his young pupil struggle to hold back the decay.

In the urban jungle of The Annex, a young boy dreams of masked heroes and a burned-out killer spins webs of silver and gold.

Germantown holds its share of secrets, a melting pot of cultures and languages ruled by the man they call Papa Shango.


Yuri "Ten-Rubles" Chervonetz dropped his crowbar and dumped the crippled Moscow detective onto the subway tracks. His meaty paw reached out to remove the man’s blindfold. Major Konstanin Petrov’s eyes quickly adjusted to the dim light and noticed red letters on matte-black tiles: Pokryshkin Station. He was in D-6, the secret Metro deep beneath the city, reserved for top military personnel and the nomenklatura party elite. - A Hard Winter

"What if Stan lee and Jack Kirby wrote propaganda comics for the Kremlin?" Find out in Jason Roberts' grim vision of Soviet Russia in the silver age.

The "Troika" of cosmonauts returned to earth, gifted with strange powers: Grandmaster, the para-dimensional scientist; Firebird, the avenging angel; and Mushka, a canine guardian of Moscow. But the worker's paradise is soon revealed to be a lie, and terrible things are found to lurk inside the human heart.

Crime and punishment in the Hero City, myth and magic of the Copper Mountains, the mysteries dwelling within Red Mars and a blasted wasteland in the heart of the Siberia.


They once lived in these lands, now only bones remain. Hunters and fishers, weavers and wise women. They lived here and they took what they needed, only to give back in return. Even before America came to be, it was a land of devastation and corruption. Something foul lurked in the darkest places. Something which had no name. Because to name something was to give it power, and the people knew that they must shun it. Loathe it. Hate and fear it. But never, ever name it. - In Winter

Enter the world of Indian Summer through time-spanning tales of swords and sorcery, weird horror and mystery. Evil lives and breeds in the wild places of New England. Millenia ago, the land tasted blood. In the year 2012, it demands a new sacrifice: the human race.

Witchhammer and his faithful companion Vinegar Tom strike out against his former teachers at the Black School.

An ancient prophecy and the mysteries of the deep blue sea surround the legacy of The Widow's Watch.

The Ghost Owl haunts the quaint New England town of Mason's Hill, waiting for the day when he can lead his tribe back from lands of the dead.

Magic and technology are indistinguishable in the sinister Eden Institute, where science creates both victims and saviors and justice wears a new face every sunrise.


Strangepages are imprints in development for future supplements. Napoleonic occultism, post-modern weirdness, futuristic adult fantasy and many other worlds await in the strangepages.