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	<title>Comments for Memento Mori Theatricks</title>
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	<description>Game design, writing and ideas by Jared A. Sorensen</description>
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		<title>Comment on Parsely #1: Action Castle by Gen Con 2010: Drinking Dungeons &#38; Dragons : Critical Hits</title>
		<link>http://memento-mori.com/online-store/parsely-games/action-castle/comment-page-1/#comment-144</link>
		<dc:creator>Gen Con 2010: Drinking Dungeons &#38; Dragons : Critical Hits</dc:creator>
		<pubDate>Thu, 12 Aug 2010 02:26:08 +0000</pubDate>
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		<description>[...] I wrote the Action Castle (created by Jared Sorenson) part because Parsely games were kind of the cult games of cons recently [...]</description>
		<content:encoded><![CDATA[<p>[...] I wrote the Action Castle (created by Jared Sorenson) part because Parsely games were kind of the cult games of cons recently [...]</p>
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		<title>Comment on Parsely Games by Jared Sorensen</title>
		<link>http://memento-mori.com/2010/07/parsely-games/comment-page-1/#comment-142</link>
		<dc:creator>Jared Sorensen</dc:creator>
		<pubDate>Sun, 25 Jul 2010 18:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://memento-mori.com/?p=965#comment-142</guid>
		<description>The name of Parsely #5 will be tweeted at GenCon on @mementomorigame</description>
		<content:encoded><![CDATA[<p>The name of Parsely #5 will be tweeted at GenCon on @mementomorigame</p>
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		<title>Comment on Online Store by The Walking Eye Podcast &#187; Blog Archive &#187; Interview 14: Jared Sorensen</title>
		<link>http://memento-mori.com/online-store/comment-page-1/#comment-140</link>
		<dc:creator>The Walking Eye Podcast &#187; Blog Archive &#187; Interview 14: Jared Sorensen</dc:creator>
		<pubDate>Fri, 16 Jul 2010 01:57:06 +0000</pubDate>
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		<description>[...] Parsley [...]</description>
		<content:encoded><![CDATA[<p>[...] Parsley [...]</p>
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		<title>Comment on Appearances by The Walking Eye Podcast &#187; Blog Archive &#187; Interview 14: Jared Sorensen</title>
		<link>http://memento-mori.com/about/appearances/comment-page-1/#comment-139</link>
		<dc:creator>The Walking Eye Podcast &#187; Blog Archive &#187; Interview 14: Jared Sorensen</dc:creator>
		<pubDate>Fri, 16 Jul 2010 01:56:07 +0000</pubDate>
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		<description>[...] Jared&#8217;s Events [...]</description>
		<content:encoded><![CDATA[<p>[...] Jared&#8217;s Events [...]</p>
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		<title>Comment on Parsely #1: Action Castle by CHECK BACK FOR THESE UPCOMING POSTS &#171; Ruthless Diastema Games Blog</title>
		<link>http://memento-mori.com/online-store/parsely-games/action-castle/comment-page-1/#comment-138</link>
		<dc:creator>CHECK BACK FOR THESE UPCOMING POSTS &#171; Ruthless Diastema Games Blog</dc:creator>
		<pubDate>Wed, 14 Jul 2010 16:37:38 +0000</pubDate>
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		<description>[...] ACTION CASTLE! AS A LISTENING EXERCISE [...]</description>
		<content:encoded><![CDATA[<p>[...] ACTION CASTLE! AS A LISTENING EXERCISE [...]</p>
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		<title>Comment on Parsely #1: Action Castle by Origins 2010: &#8220;Game Design is Mind Control&#8221; Seminar : Critical Hits</title>
		<link>http://memento-mori.com/online-store/parsely-games/action-castle/comment-page-1/#comment-136</link>
		<dc:creator>Origins 2010: &#8220;Game Design is Mind Control&#8221; Seminar : Critical Hits</dc:creator>
		<pubDate>Tue, 29 Jun 2010 22:36:43 +0000</pubDate>
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		<description>[...] spoken of on many occasions. Jared Sorensen is the game designer behind a number of games including Action Castle and the Parsley system, as well as a variety of electronic game projects. These are just some of my [...]</description>
		<content:encoded><![CDATA[<p>[...] spoken of on many occasions. Jared Sorensen is the game designer behind a number of games including Action Castle and the Parsley system, as well as a variety of electronic game projects. These are just some of my [...]</p>
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		<title>Comment on Parsely #1: Action Castle by Audience-prompted storytelling &#171; Chaos Garden</title>
		<link>http://memento-mori.com/online-store/parsely-games/action-castle/comment-page-1/#comment-134</link>
		<dc:creator>Audience-prompted storytelling &#171; Chaos Garden</dc:creator>
		<pubDate>Fri, 25 Jun 2010 23:25:47 +0000</pubDate>
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		<description>[...] Of course, there are also obvious parallels to various forms of role-playing (cf. Parsely). [...]</description>
		<content:encoded><![CDATA[<p>[...] Of course, there are also obvious parallels to various forms of role-playing (cf. Parsely). [...]</p>
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		<title>Comment on About&#8230; by Brave New World &#38; InSpectres at Gen Con &#124; Forbeck.com</title>
		<link>http://memento-mori.com/about/comment-page-1/#comment-128</link>
		<dc:creator>Brave New World &#38; InSpectres at Gen Con &#124; Forbeck.com</dc:creator>
		<pubDate>Fri, 11 Jun 2010 17:47:36 +0000</pubDate>
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		<description>[...] Forbeck&#8217;s Brave New World, and we will also be be offering a first look at the film based on Jared A. Sorensen&#8217;s InSpectres, which is currently in production. We will talk about the processes of production as [...]</description>
		<content:encoded><![CDATA[<p>[...] Forbeck&#8217;s Brave New World, and we will also be be offering a first look at the film based on Jared A. Sorensen&#8217;s InSpectres, which is currently in production. We will talk about the processes of production as [...]</p>
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		<title>Comment on Lacuna Part I. by Canon Puncture 96: Indie Campaign Games : Canon Puncture</title>
		<link>http://memento-mori.com/online-store/lacuna-part-i/comment-page-1/#comment-127</link>
		<dc:creator>Canon Puncture 96: Indie Campaign Games : Canon Puncture</dc:creator>
		<pubDate>Tue, 01 Jun 2010 02:32:13 +0000</pubDate>
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		<description>[...] Rich posits The Shadow of Yesterday (TSoY), Prime Time Adventures (shout out to Durham3&#8217;s Deep Blue) and Lacuna Part 1 [...]</description>
		<content:encoded><![CDATA[<p>[...] Rich posits The Shadow of Yesterday (TSoY), Prime Time Adventures (shout out to Durham3&#8217;s Deep Blue) and Lacuna Part 1 [...]</p>
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		<title>Comment on The challenge by enthusiastick</title>
		<link>http://memento-mori.com/2010/05/the-challenge/comment-page-1/#comment-126</link>
		<dc:creator>enthusiastick</dc:creator>
		<pubDate>Mon, 31 May 2010 22:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://memento-mori.com/?p=871#comment-126</guid>
		<description>Is that a rant inspired by the ramblings of &lt;a href=&quot;http://en.wikiquote.org/wiki/Robert_A._Heinlein#Time_Enough_for_Love_.281973.29_and_The_Notebooks_of_Lazarus_Long_.281978.29&quot; rel=&quot;nofollow&quot;&gt;Lazarus Long&lt;/a&gt; I spy?</description>
		<content:encoded><![CDATA[<p>Is that a rant inspired by the ramblings of <a href="http://en.wikiquote.org/wiki/Robert_A._Heinlein#Time_Enough_for_Love_.281973.29_and_The_Notebooks_of_Lazarus_Long_.281978.29" rel="nofollow">Lazarus Long</a> I spy?</p>
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