Independent game design from beyond the grave

Luke Crane

Aug
03
Posted by Jared Sorensen at 12:00 am

Dirty Secrets of Game Design – SEM1120296
Learn five dirty secrets that the game industry doesn’t want you to know. Use them to make your games better. Designers Luke and Jared share their jaded, sometimes humorous view, of the world of game design. Jared will do this entire seminar in a character voice!
Thu 4pm – 1 Hr – Marriott Indiana C

Game Design Is Mind Control – SEM1120297
Games compel people to make irrational decisions that they would not otherwise undertake. Come and watch Luke and Jared make fools of themselves as they try to prove this point. We promise; we will control your minds!
Fri 2pm – 1 Hr – Marriott Indiana B

Action Castle – SEM1120298
Relive the days of yore when the command line was king! GO WEST and LIGHT LAMP in a live-action text adventure with a few hundred of your closest friends.
Fri 3pm – 1 Hr – Marriott Indiana E

InSpectres The Movie: Behind the Scenes – FLM1127763
We will be talking about the process of making InSpectres and showing a short sneak peak from the film. Yes, it’s real.
Fri 6pm – 1 Hr – Westin Capitol III

Return to Action Castle – SEM1120299
Return to a land of action, a land of castles, RETURN TO…ACTION CASTLE! Many years have passed since a new king was crowned…find out what happens next in this massively multiplayer live action text adventure game!
Sat 2PM – 1 Hr – Marriott Indiana E

Mar
14
Posted by Jared Sorensen at 11:57 am

It was a great convention. People were coming up to me to thank me for running games and writing them, so I felt pretty great by the end of the show (albeit incredibly tired). Sorry for the gamers I turned away from demos on Saturday afternoon — my voice needed a rest!

The PAX Enforcers are amazing, helpful and friendly. Kudos to all of them!

The Burning Wheel/Memento Mori/SorenCrane booth

 

I ran ACTION CASTLE for 470 people on Friday. Also did some pick up games with people waiting in the many lines at the show.

Luke and I had to turn away a hundred or so for Game Design is Mind Control. We made around $7 by the panel’s end.

Running FreeMarket for some gamers on Saturday. “Can I summon a jaguar spirit?” “Umm…no, but you can print a pet jaguar!”

May
29
Posted by Jared Sorensen at 10:02 am

You’ve heard Luke and me discuss the F word (fun) and why it should never be used when talking about games. Here’s a great post from the Burning Wheel forum that explains why (the thread it appears in is now closed).

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