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Sep
13

Plastic: The Fame Monster

Posted by Jared Sorensen on September 13th, 2011 at 1:49 am

Last year I started working on a few new game concepts. One was entitled, “Plastic.” I haven’t really touched it since then but I recently reread the doc and thought y’all might like to see a diagram (“The Fame Monster”) I created for the game. Allure, Talent and Style are the characters’ attributes. Exposure, Fame and Worth are resources. The Eye, The Biz and The Public are GM-controlled entities—the media, producers and consumers.

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