Independent game design from beyond the grave

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Jan
28

Lacuna Part I. in Tokyo

Posted by Jared Sorensen on January 28th, 2011 at 12:32 pm

Jake Arntson and his crew in Tokyo started playing Lacuna…

Man – I gotta say.  I’ve run every Palladium game, Call of Cthulhu, D&D – all sorts  and InSpectres – but Lacuna was the most challenging AND the most exciting.  The world that you made with the book… just amazing.

Read his AP report

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